Speakeasy is a 75-minute, hidden role/social deduction game for 10-40 people. It is simple to learn, but has lots of room for strategy and rewards repeat playing. Speakeasy can be played at home, in a pub, or anywhere the group can fit. It is not turn-based—the game happens continuously at the speed of your strategy.
When the game begins, each player receives a few cards which assign them a team, a secret role, and a password. They must then covertly discover who is on the team and who they can trust by dropping their password in conversation and using their role’s special ability.
As the game goes on, players find their teammates, infiltrate the other team, eavesdrop on other players’ conversations, figure out their opponent’s roles and passwords, discern the identity of the traitor on their team (the rat), sow misinformation by leaking false passwords, force enemies to reveal their cards, and use power cards to take points from other players.
The team that accumulate the most points by collecting point cards, figuring out the enemy team’s roles and passwords, and identifying the rat on their team at the end of the game is the winner!
To read the Speakeasy rulebook and hone your skills with the official strategy guide, just email SpeakeasyRules@gmail.com. The files will bounce back to you immediately.