Speakeasy is a prohibition era, murder-mystery style game in which all the players receive secret roles (either as a mobster in Capone’s mob or as a federal agent trying to bring down the mob.) It is like a conventional murder mystery in that the participants themselves are part of the action, but unique in that there are no scripts, no insiders, and no actors. This is a truly interactive social game whose outcome is completely determined by the players ability to master their respective role, formulate a strategy, and organize their fellow teammates. (Think Mafia on steroids…)
Speakeasy pulls from Chicago’s rich history of Mob folklore to involve its players in a complex intermingling of strategy and role-playing. players will receive secret roles ranging from Dirty Cop to Bootlegger, District Attorney, or Al Capone himself. From then on, it’s the Mob versus the Feds for as long as it takes for Eliot Ness and the good guys to bring down Capone—or, history being free to rewrite itself, for Capone to shake off the Untouchables for good.
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